Interactive GLSL - Lighting

-2018.3.5 4:30pmIntro to GLSL

In this section, we'll mostly talk about lighting! I'm not much of a math person and I'll do my best not to botch terms, but that means I'll be talking mostly about visual results rather than in equations! So those of you who are also not math people may enjoy this :)

If you haven't read part one, be sure to do that first! I'll be assuming you know a bit about shader syntax and what's going on.

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