Building a visual style part 2.

- 2017.6.16 1:00pmVisual style in the shooter VR demo.

Now that we've talked about what the project is, I'll show you some details on how I implemented it! I'll also share some shader code too, in case you're interested in doing something similar.

If you haven't read the previous post, you'll be interested in catching that here. It talks about the overall concept of the project, and has some cool details in it too :)

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