I'm going to talk about a project I'd like to continue working on sometime. By that, I mean it's a project that I've abandoned, and while I hope I'll get back to it someday, I likely never will. Which is a bit sad. It was cool.
In this post, I'll tell you about how this project came to be! Then I'll show you a bit about the process I used to figure out the visual feel of the game, and a bunch of gifs. Then later in another post, I'll show you some shaders and visual effects! I love shaders.